The most-played games on PlayStation and Xbox remain remarkably similar, with Fortnite once again leading both console platforms in the United States.
Circana analyst Mat Piscatella shared separate rankings based on estimated weekly active users. Each list contained 20 games, and both were dominated by long-running live services, annual sports releases, and established franchises.
Fortnite occupied first place on PlayStation and Xbox. Other familiar titles near the top included Roblox, the Call of Duty application, GTA 5 Remastered, Marvel Rivals, Rainbow Six Siege, and NBA 2K26.
The main differences reflected the strengths of each platform. Minecraft and Forza Horizon 6 appeared inside the Xbox top ten, while Call of Duty had a stronger presence on PlayStation. EA Sports College Football 27 also ranked higher on Sony’s console.
Palworld was one of the few top-ten games not connected to a franchise that had already been established for many years. Most of the remaining positions belonged to brands with large existing communities and frequent updates.
Expanding the rankings from ten to 20 games did not produce much additional variety. Battlefield 6, Apex Legends, Rocket League, Dead by Daylight, EA Sports FC 26, and Madden NFL 26 were among the titles appearing further down the charts.
Only one completely new release entered the Xbox top 20: indie horror game Shift at Midnight, which currently has no PlayStation 5 version. On PlayStation, the newest arrival was the beta for Marvel Tokon: Fighting Souls.
There were a few platform-specific surprises. Dead by Daylight appeared only in the PlayStation ranking, while Assassin’s Creed Black Flag Resynced was listed only on Xbox despite being available more broadly.
Steam presented a more varied picture. Fortnite is not distributed through Valve’s store, leaving room for newer independent games such as Meccha Chameleon and Slay the Spire 2 to enter its top ten.
The PC list also featured titles that were absent from the console rankings, including Helldivers 2, Destiny 2, and Valve’s Deadlock. The latter reached seventh place despite still being available through a limited invitation-based test.
The latest figures reinforce a long-running industry trend. Console players continue to spend most of their time with familiar games designed around regular updates, competitive seasons, social interaction, and recurring content rather than constantly moving to new releases.